What you are learning
Explore a triadic relief where pitch ratios become a surface of consonance, roughness, and harmonic tension.
Explore a triadic relief where pitch ratios become a surface of consonance, roughness, and harmonic tension.
Triad Dissonance 3D projects a triad space onto a surface where two axes carry frequency ratios and the surface height expresses perceived roughness.
The page lets you switch music systems, constrain the note pool to a scale, adjust base frequency, grid density, and partial count, then recompute an entire harmonic landscape.
The goal is not only to show an attractive form, but to connect intonation, quantization, sensory roughness, local consonance, and listening to selected triads inside one exploratory instrument.
This experience works as a lab for comparing stable, unstable, or ambiguous zones across chords, scales, and tuning worlds.
Explore a triadic relief where pitch ratios become a surface of consonance, roughness, and harmonic tension.
Read the summary to locate the musical goal.
Related pages continue the same musical thread.
Chords and scalesExplore a triadic relief where pitch ratios become a surface of consonance, roughness, and harmonic tension.
Example: start from a simple musical idea, hear it, compare its function, then open a related page for deeper work.
The page first names the useful musical action.
Controls help verify a precise sound idea.
Related pages continue the same musical thread.
Semantic color scale
This instrument keeps height mapped to dissonance while color can switch between derived metrics.
Roughness estimates how strongly nearby partials interfere inside the auditory critical band. Valleys usually indicate smoother spectra, while ridges mark stronger sensory dissonance.
When two close frequencies interfere, the ear hears an amplitude pulse. Slow beating can feel animated or tense; faster beating can merge into grainy roughness.
Simple ratios align many partials or keep them far enough apart to reduce interference. The surface therefore develops troughs near stable harmonic relations.
Snapping the continuous grid to a finite tuning reservoir bends the terrain toward the available intervals. The same pointer position can land on very different harmonic neighborhoods in different systems.
This lab follows the broad intuition of Helmholtz-style beating and later roughness-driven tuning work often associated with Sethares: consonance is not a fixed label, but depends on spectral structure and tuning context.
Contour lines slice the surface at equal roughness heights. They help reveal hidden passes, ridges, and local basins that are harder to read from shading alone.