Ear training

Musical Pac-Man

Move through the maze, collect pellets, and hear notes from the active keyscale while the chase closes in.

Quick guide

Start your session

Choose a setting, listen to the model, then repeat the exercise at your own pace.

  • Interactive
  • Audio
  • Progress
  • Practice
  • Settings
Active chord/scale
Default scale
C D E F G A B
Score 0
Pellets 0
Lives 3
Chord/Scale source
Matches
Recent chords and scales
Active scale tones
C D E F G A B
Use arrow keys / WASD. Eating pellets plays notes from the selected chord/scale.
Running
Ghosts avoid walls and chase loosely.
Practice tips

How to use this activity

Understand the exercise

This activity lets you listen, try, and repeat a musical exercise with settings suited to your level.

Practice effectively

  • Start with the suggested settings.
  • Listen before answering or playing.
  • Repeat while gradually adjusting the difficulty.
Listening journal
Events: 0

Records chord/scale plays and global output tone groups (tones + intervals only).

Advanced audio
Generate and preview band-style accompaniment for chord-grid playback.
RX

Use advanced audio settings as the playback source for chord-grid clicks, test chord charts, and inspect the generated accompaniment.

Harmony chords stay unchanged.
Uses JolyEngine sounds; harmony and bass stay unchanged.
Shift the preset runner shape by this amount after each full preset pass. Example: 1 runs the preset, then the same preset shifted by one step, then again by one more.
Multi-track engines
Route each generated JolyEngine track with the shared engine form while autoplay is active.
0
Output
Master
1
Bass
2
Comping
3
Melody
4
Solo
5
Drums
Available styles
Graphical Options

Configure navigation behavior for Graphical Harmony network view.