What you are learning
Move through the maze, collect pellets, and hear notes from the active keyscale while the chase closes in.
Move through the maze, collect pellets, and hear notes from the active keyscale while the chase closes in.
Musical Pac-Man connects movement, reflexes, and pitch listening inside a playable grid.
Each pellet plays a note linked to the active keyscale so navigation stays connected to a concrete musical context.
Move through the maze, collect pellets, and hear notes from the active keyscale while the chase closes in.
Read the summary to locate the musical goal.
Related pages continue the same musical thread.
Chords and scalesMove through the maze, collect pellets, and hear notes from the active keyscale while the chase closes in.
Example: start from a simple musical idea, hear it, compare its function, then open a related page for deeper work.
The page first names the useful musical action.
Controls help verify a precise sound idea.
Related pages continue the same musical thread.
Records chord/scale plays and global output tone groups (tones + intervals only).
Use advanced audio settings as the playback source for chord-grid clicks, test chord charts, and inspect the generated accompaniment.
Configure navigation behavior for Graphical Harmony network view.